Across many 3D software programs, the path animation is very essential for scene assets and even more for the camera animation. After animating an object to follow a path, the user should be able to adjust the object’s orientation or scale through that same animation. Here we are using the Simlab Composer to do this Follow Path Animation, and we will go through advanced methods enabling you to further enhance your production.
Before you start with the video you can access Simlab Composer from here.
For further information about usage of animation plus objects and character skeletal animation you visit this page.